https://gitlab.synchro.net/main/sbbs/-/commit/996c10d895fd35996a8874d8
Added Files:
xtrn/utopia/utopia.js
Log Message:
AI (Gemini) attempt at a clone of the Intellivision game "Utopia" for SBBS
This version of the script (the AI called v10.1.16) was the result of several prompts/iterations and at a point where the bot really couldn't add any more features or functions (even though it kept suggesting great ones) without removing basic functionality or (re)introducing bugs. It got really frustrating after this point, basically going in circles with a very apologetic but confident programming robot. Still... impressive for a *free* AI chat bot.
https://gemini.google.com/share/71b6228f0bf7
I did js-beautify the code and removed the comment block at the top, but otherwise, it's exactly as Gemini made it. It's a playable game but has some issues I'll be addressing:
- the cosmetics (e.g. graphic character choices) are pretty basic/ugly
- it's very hard-coded for an 80x24 terminal (not a huge issue)
- it only spawns a single fish
- it saves the user-game data in the current directory instead of the "correct"
path/filename (data/user/####.*)
- the saved-game data (json) isn't versioned, so it really has to match the
game version you run or weird behavior or errors will happen when you load a
saved game from a different version
- the game economics aren't really fleshed out
- some of the (important?) elements of the original (e.g. hospitals) aren't
included (
https://history.blueskyrangers.com/instructions/utopia.html), but
being single player instead of multi-player I do expect there to be some
differences (e.g. PT boats being sinkable by pirates and being able to sink
pirates, I think is a good one)
There were a lot of good ideas that the AI suggested and even implemented before and after this version of the script and I'll try to merge those in while also addressing my own concerns/issues with the game.
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